Thursday 27 November 2014

Prop modeling and texturing

Did this quick Prop scene. Modeling was done in Maya, textures in Photoshop and rendering in Marmoset Toolbag.


Standard Light


With Post Effects

Barrel Diffuse

Barrel Specular

Barrel Normal

Barrel Uvs



Cone Diffuse
Cone Specular

Cone Normal


Cone UVs


1 comment:

  1. Wow, amazing block structure! How long
    Have you written a blog before? Working on a blog seems easy.
    The overview of your website is pretty good, not to mention what it does.
    In the content!
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